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I had the immense honor to contribute to one of cinema's most iconic franchises.
Working with GMUNK studios led by the legendary Bradley G Munkowitz, I joined an epic team of artists.
As Lead GFX I've worked on 20+ shots - designing, animating, and compositing of UI's, screens, maps, HUDs and holograms. some from scratch, and others building upon the amazing designs of Jayse Hansen and Toros Kose.
(Peripheral UI design by Studio C)
(In collaboration with Perdo Fleming)